Sign In | Starter Of The Day | Tablesmaster | Fun Maths | Maths Map | Topics | More
For higher-attaining pupils:
This page should remember your ticks from one visit to the next for a period of time. It does this by using Local Storage so the information is saved only on the computer you are working on right now.
Here are some related resources in alphabetical order. Some may only be appropriate for high-attaining learners while others will be useful for those in need of support. Click anywhere in the grey area to access the resource.
Here are some exam-style questions on this topic:
Here is an Advanced Starter on this statement:
Click on a topic below for suggested lesson Starters, resources and activities from Transum.
Here are some suggestions for whole-class, projectable resources which can be used at the beginnings of each lesson in this block.
How did the clock break if the numbers on each of the pieces added up to the same total?
A number placing puzzle which, when solved, raises the notion of proof.
To find out whether a number is happy or not, square each of its digits, add the answers and repeat. If you end up with 1 the number is happy! How many other happy numbers can you find?
Use the flowchart to generate a sequence of numbers. Which number will reach 1 the fastest?
How can you put the dice into the tins so that there is an odd number of dice in each tin?
If two squares overlap, what shapes can the overlapping region make?
Some of the Starters above are to reinforce concepts learnt, others are to introduce new ideas while others are on unrelated topics designed for retrieval practice or and opportunity to develop problem-solving skills.