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Transum.orgThis web site contains over a thousand free mathematical activities for teachers and pupils. Click here to go to the main page which links to all of the resources available. Please contact me if you have any suggestions or questions. 
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Mathematicians are not the people who find Maths easy; they are the people who enjoy how mystifying, puzzling and hard it is. Are you a mathematician? Comment recorded on the 11 January 'Starter of the Day' page by S Johnson, The King John School: "We recently had an afternoon on accelerated learning.This linked really well and prompted a discussion about learning styles and short term memory." Comment recorded on the 21 October 'Starter of the Day' page by Mr Trainor And His P7 Class(All Girls), Mercy Primary School, Belfast: "My Primary 7 class in Mercy Primary school, Belfast, look forward to your mental maths starters every morning. The variety of material is interesting and exciting and always engages the teacher and pupils. Keep them coming please." 
Each month a newsletter is published containing details of the new additions to the Transum website and a new puzzle of the month. The newsletter is then duplicated as a podcast which is available on the major delivery networks. You can listen to the podcast while you are commuting, exercising or relaxing. Transum breaking news is available on Twitter @Transum and if that's not enough there is also a Transum Facebook page. 

Numeracy"Numeracy is a proficiency which is developed mainly in Mathematics but also in other subjects. It is more than an ability to do basic arithmetic. It involves developing confidence and competence with numbers and measures. It requires understanding of the number system, a repertoire of mathematical techniques, and an inclination and ability to solve quantitative or spatial problems in a range of contexts. Numeracy also demands understanding of the ways in which data are gathered by counting and measuring, and presented in graphs, diagrams, charts and tables." Secondary National Strategy, Mathematics at key stage 3 

Go MathsLearning and understanding Mathematics, at every level, requires learner engagement. Mathematics is not a spectator sport. Sometimes traditional teaching fails to actively involve students. One way to address the problem is through the use of interactive activities and this web site provides many of those. The Go Maths main page links to more activities designed for students in upper Secondary/High school.  
Teachers  
If you found this activity useful don't forget to record it in your scheme of work or learning management system. The short URL, ready to be copied and pasted, is as follows: 
Alternatively, if you use Google Classroom, all you have to do is click on the green icon below in order to add this activity to one of your classes. 
It may be worth remembering that if Transum.org should go offline for whatever reason, there are mirror site at Transum.info that contains most of the resources that are available here on Transum.org. When planning to use technology in your lesson always have a plan B! 
Do you have any comments? It is always useful to receive feedback and helps make this free resource even more useful for those learning Mathematics anywhere in the world. Click here to enter your comments. 
© Transum Mathematics :: This activity can be found online at:
www.Transum.org/go/?Num=556
The objective of the game is to be the first player to get around the racetrack and reach the red FINISH line.
Each player adjusts the numbers on their race vector by clicking on one or more of the red buttons at the sides of their vectors. This only allow a maximum increment of one each time (this provides the notion of inertia).
When both players are happy with their settings the 'Run Vectors' button can be clicked.
Continue this process until at least one of the plays reaches the FINISH line.
This racetrack uses some futuristic technology that allows two racecars to occupy the same space at the same time  Amazing!
If the race is a draw try racing again on one of the other racetracks (levels). If one player is a clear winner a virtual trophy can be claimed by that player.
The titles Player 1 and Player 2 are editable so your names can be typed in.
The image above shows a typical race that the blue car wins. The orange car crashed due to overenthusiastic inertia!
Close
Transum,
Monday, July 25, 2022
"Although Inertia Racetrack is a twoplayer game here is a suggestion for how to enjoy this activity as a oneplayer challenge. Use only the blue car (set the other carâ€™s vector components to zeros or let it crash) and try to drive around the course using the minimum number of moves. Claim a trophy to record your achievement then try to improve on your personal best.
The best I have seen so far are:
Track 1: 13 moves
Track 2: 19 moves
Track 3: 30 moves
Track 4: 25 moves
Track 5: 33 moves
Track 6: 33 moves
Track 7: 38 moves
Track 8: 37 moves
Track 9: 40 moves
Track 10: 50 moves
If you manage to complete a track in a smaller number of moves please let me know by copying and pasting you list of ordered pairs into a comment on this page (link below)."
Alex Smyth, Perth
Monday, October 23, 2023
"Track 4: 25 Moves
[⭐, ⭐],[⭐, ⭐],[⭐, ⭐],[⭐, ⭐],[⭐, ⭐],[⭐, ⭐],[⭐, ⭐],[⭐, ⭐],[⭐, ⭐],[⭐, ⭐],[⭐, ⭐],[⭐, ⭐],[⭐, ⭐],[⭐, ⭐],[⭐, ⭐],[⭐, ⭐],[⭐, ⭐],[⭐, ⭐],[⭐, ⭐],[⭐, ⭐],[⭐, ⭐],[⭐, ⭐],[⭐, ⭐],[⭐, ⭐],[⭐, ⭐]
[Transum: Well done Alex for beating the previous record of 27  I have hidden your route so as not to spoil the fun for others] "