**Instructions:** Use the arrow keys (or swipe) to move the tiles. When two tiles with the same number touch, they merge into one tile to make a double. What is the largest double you can make?

Trophies are available for creating tiles of the following values:

128 - Level 1 trophy

256 - Level 2 trophy

512 - Level 3 trophy

1024 - Level 4 trophy

2048 - Level 5 trophy

Learn the powers of two up to 2048! | ||||||||||||

Learning the sequence of doubling numbers (powers of two) is a worthwhile pursuit for children of all ages. This game is lots of fun to play, does not require the player to already know the doubling sequence, but presents the numbers in context and in a way that will help the child learn and recognise them. Play the game little and often! Do not spend hours and hours playing but do spend ten minutes every day working to improve your score. Your personal best score is shown at the top right of the screen and this provides a target for you to try and beat. Earn trophies as you achieve the high score tiles. Enjoy playing the game and learning more mathematics as you do. |
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Comment recorded on the 19 October 'Starter of the Day' page by E Pollard, Huddersfield: "I used this with my bottom set in year 9. To engage them I used their name and favorite football team (or pop group) instead of the school name. For homework, I asked each student to find a definition for the key words they had been given (once they had fun trying to guess the answer) and they presented their findings to the rest of the class the following day. They felt really special because the key words came from their own personal information." Comment recorded on the 1 August 'Starter of the Day' page by Peter Wright, St Joseph's College: "Love using the Starter of the Day activities to get the students into Maths mode at the beginning of a lesson. Lots of interesting discussions and questions have arisen out of the activities. |
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This game is adapted from code created by Gabriele Cirulli (http://gabrielecirulli.com) based on 1024 by Veewo Studio and conceptually similar to Threes by Asher Vollmer. The details of the copyright notice can be seen here. In the video below Steve Mould and James Grime discuss 2048 strategy and Maths. Do you have any comments? It is always useful to receive feedback and helps make this free resource even more useful for those learning Mathematics anywhere in the world. Click here to enter your comments.
Bar chart showing the number of trophies earned claimed for each level |