Hexblock Hunter

Red Arrow Blue Arrow Red Target Blue Target

Welcome to Hexblock Hunter. This is a game for two players or teams. One is red; the other is blue.

The objective of the game is to clain hexagons by typing in mathematical words described by the clues. The winner is the first player to claim a continuous path of hexagons from their arrow to their target.

Player 1:

Player 2:


?

The clue goes here

Correct Wrong

Congratulations

Transum

You can claim a trophy for winning this game.

A mathematical vocabulary game inspired by TV's famous Blockbusters programme suitable for pupils in Secondary or High schools.

Instructions

Players take it in turns to click on letters in the hexagonal tessellation above. A clue will be given for a mathematical word beginning with the chosen letter. The player has to spell the word correctly to win that hexagon.

Hexagons claimed will change colour; red for Player 1 and blue for Player 2. The winner is the first player to claim a continuous path of hexagons from their arrow to their target.

In the case of neither player being able to create a path between their arrow and target a draw is declared. You could decide to declare the winner as the player that has claimed most hexagons bearing in mind that there are an odd number of hexagons so Player 1 would have a slight advantage.

Answers

Answers are available when you are signed in to your Transum subscription account. If you do not yet have an account and you are a teacher, tutor or parent you can apply for one by completing the form on the Sign Up page.

A Transum subscription also gives you access to the 'Class Admin' student management system, downloadable worksheets, many more teaching resources and opens up ad-free access to the Transum website for you and your pupils.

 

Transum,

Thursday, April 26, 2018

"Although this game is designed for two players (or two teams) it can also be used as an individual challenge. For example the teacher could set a class the challenge to claim all of the hexagons on the board without allowing a continuous path of same-colour hexagons to be created between arrows and corresponding targets. Pupils may be allowed to look up (either in their text book or on the web) the words they are not sure how to spell or ask for help with topics that have not yet studied."

Do you have any comments? It is always useful to receive feedback and helps make this free resource even more useful for those learning Mathematics anywhere in the world. Click here to enter your comments.

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