Targets

A Maths Starter of The Day

÷
Use 4, 5 and 6 to get as close
as possible to a target of 7

Target

÷
Use 3, 4 and 5 to get as close
as possible to a target of 13 

÷
Use 6, 7 and 9 to get as close
as possible to a target of 11 

÷
Use 2, 4 and 6 to get as close
as possible to a target of 10 

÷
Use 2, 3, 4 and 5 to get as close as
possible to a target of 3 

 

 

 

 

This exercise is not about getting exact answers,
it is a challenge to get as close as possible to the target

 

 

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Keywords: Starter | Arithmetic

  • *Mr Stoner, St George's College of Technology
  • Thursday, April 05, 2007
  • "This resource has made a great deal of difference to the standard of starters for all of our lessons. Thank you for being so creative and imaginative."

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This starter has scored a mean of 3.3 out of 5 based on 10 votes.

 

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Note to teacher: Doing this activity once with a class helps students develop strategies. It is only when they do this activity a second time that they will have the opportunity to practise those strategies. That is when the learning is consolidated. Click the button above to regenerate another version of this starter from random numbers.


Computer Teacher, do your students have access to computers?
Do you have "Laptops in Lessons"?

Whether your students each have a TabletPC or share a desktop PC, this activity lends itself to eLearning (Engaged Learning).

Laptop

Use a spreadsheet to help you with this task. Use 5,6 and 7 to get as close as possible to the numbers 1 to 30.