Playing Card Maths

Contents Long Line Make 15 Card Tower Squares Snap! Times Tables Greater More ...
More Card Maths Activities

Hi Low Predict

The 'Play Your Cards Right' TV game show has lots of maths involved. Players have to predict whether a card will have a higher or lower value than the card already revealed. Express this probability as a fraction, decimal and a percentage.

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Pairs Eleven

The classic Pelmenism game requiring you to find pairs of cards of the same suit which add up to 11. This game can be played by one person, trying to find all of the pairs with the smallest number of clicks, but it is much more fun as a two player game.

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More Card Maths Activities
More Card Maths Activities

Mathemagic

Some of the best magic tricks involve a pack of cards and mathematics! It certainly adds variety to any maths lesson when pupils are given the time to learn then perform a magic trick based on a mathematical concept.

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Hot Numbers

This activity needs ten playing cards to represent the digits nought to nine. The cards are put together in pairs to make two digit numbers which obey the rules presented in the ten challenges.

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Hot Numbers
War Cards

War Cards

The War card game is a kids' favourite. It can be tweaked just a little to turn it into a maths game. The instructions are provided in a video showing how to play two versions of Addition War and two versions of Multiplication War.

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Do you have any wonderful ideas for using playing cards to help learn mathematics? Please share your ideas here.

Playing cards have been around since the ninth century. They were invented in China and spread across Europe in the fourteenth century. Though the designs on the cards have changed over the years the basic number properties have not.

Because they are so popular the manufacture of high quality cards is not expensive and makes them an ideal tool for learning mathematics.

Ann Mason, Kingsmead School Derby

Tuesday, November 17, 2015

"NUMBER BONDS TO TEN
Remove all 10, j, q, k cards from a pack of cards.
Pupil turns over cards to create 8 separate piles.
Pairs of cards can be covered, with new cards from the pack, if the two numbers add up to 10. (Ace is taken as 1)
The aim is to get rid of all the cards - not always possible, but they soon learn to recognise the number bonds.
Could be timed to create competition as they get more confident."

Do you have any comments? It is always useful to receive feedback and helps make this free resource even more useful for those learning Mathematics anywhere in the world. Click here to enter your comments.

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Description of Levels

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Level 1 - Contents

Level 2 - Long Line

Level 3 - Make 15

Level 4 - Card Tower

Level 5 - Squares

Level 6 - Snap!

Level 7 - Times Tables

Level 8 - Greater

Level 9 - More ...

Example

Don't wait until you have finished the exercise before you click on the 'Check' button. Click it often as you work through the questions to see if you are answering them correctly.

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