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Instructions: Swipe the tiles or use the arrow keys to move the tiles. When two tiles with the same number touch, they merge into one tile to make a double. What is the largest double you can make?

Trophies are available for creating tiles of the following values:

128 - Level 1 trophy
256 - Level 2 trophy
512 - Level 3 trophy
1024 - Level 4 trophy
2048 - Level 5 trophy

Double Take

Learn the powers of two up to 2048!

Featured Activity

Beat The Clock

Beat The Clock

It is a race against the clock to answer 30 mental arithmetic questions. There are nine levels to choose from to suit pupils of different abilities.

Learning the sequence of doubling numbers (powers of two) is a worthwhile pursuit for children of all ages. This game is lots of fun to play, does not require the player to already know the doubling sequence, but presents the numbers in context and in a way that will help the child learn and recognise them.

Play the game little and often! Do not spend hours and hours playing but do spend ten minutes every day working to improve your score. Your personal best score is shown at the top right of the screen and this provides a target for you to try and beat. Earn trophies as you achieve the high score tiles.

Enjoy playing the game and learning more mathematics as you do.

Comment recorded on the 3 October 'Starter of the Day' page by Fiona Bray, Cams Hill School:

"This is an excellent website. We all often use the starters as the pupils come in the door and get settled as we take the register."

Comment recorded on the 5 April 'Starter of the Day' page by Mr Stoner, St George's College of Technology:

"This resource has made a great deal of difference to the standard of starters for all of our lessons. Thank you for being so creative and imaginative."

Recently Updated

Scallywags and Scoundrels

Scallywags and Scoundrels

Arrange the scallywags and scoundrels on the chairs so that the numbers of any two sitting next to each other add up to a prime number. So far this activity has been accessed 19712 times and 177 people have earned a Transum Trophy for completing it.

This game is adapted from code created by Gabriele Cirulli based on 1024 by Veewo Studio and conceptually similar to Threes by Asher Vollmer. The details of the copyright notice can be seen here.

In the video below Steve Mould and James Grime discuss 2048 strategy and Maths.

Do you have any comments? It is always useful to receive feedback and helps make this free resource even more useful for those learning Mathematics anywhere in the world. Click here to enter your comments.

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