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Instructions: Swipe the tiles or use the arrow keys to move the tiles. When two tiles with the same number touch, they merge into one tile to make a double. What is the largest double you can make?

Trophies are available for creating tiles of the following values:

128 - Level 1 trophy
256 - Level 2 trophy
512 - Level 3 trophy
1024 - Level 4 trophy
2048 - Level 5 trophy

Double Take

Learn the powers of two up to 2048!

Featured Activity

Suko Sujiko

Suko Sujiko

Interactive number-based logic puzzles similar to those featuring in daily newspapers designed to develop numeracy skills. These puzzles are drag and drop and can earn you a Transum Trophy.

Learning the sequence of doubling numbers (powers of two) is a worthwhile pursuit for children of all ages. This game is lots of fun to play, does not require the player to already know the doubling sequence, but presents the numbers in context and in a way that will help the child learn and recognise them.

Play the game little and often! Do not spend hours and hours playing but do spend ten minutes every day working to improve your score. Your personal best score is shown at the top right of the screen and this provides a target for you to try and beat. Earn trophies as you achieve the high score tiles.

Enjoy playing the game and learning more mathematics as you do.

Comment recorded on the 19 June 'Starter of the Day' page by Nikki Jordan, Braunton School, Devon:

"Excellent. Thank you very much for a fabulous set of starters. I use the 'weekenders' if the daily ones are not quite what I want. Brilliant and much appreciated."

Comment recorded on the 21 October 'Starter of the Day' page by Mr Trainor And His P7 Class(All Girls), Mercy Primary School, Belfast:

"My Primary 7 class in Mercy Primary school, Belfast, look forward to your mental maths starters every morning. The variety of material is interesting and exciting and always engages the teacher and pupils. Keep them coming please."

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Yes No Questions

Yes No Questions

A game to determine the mathematical item by asking questions that can only be answered yes or no. So far this activity has been accessed 28 times and it is ready for you to enjoy!

This game is adapted from code created by Gabriele Cirulli based on 1024 by Veewo Studio and conceptually similar to Threes by Asher Vollmer. The details of the copyright notice can be seen here.

In the video below Steve Mould and James Grime discuss 2048 strategy and Maths.

Do you have any comments? It is always useful to receive feedback and helps make this free resource even more useful for those learning Mathematics anywhere in the world. Click here to enter your comments.

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