New Game

Instructions: Swipe the tiles or use the arrow keys to move the tiles. When two tiles with the same number touch, they merge into one tile to make a double. What is the largest double you can make?

Trophies are available for creating tiles of the following values:

128 - Level 1 trophy
256 - Level 2 trophy
512 - Level 3 trophy
1024 - Level 4 trophy
2048 - Level 5 trophy

Double Take

Learn the powers of two up to 2048!

Featured Activity

Car Park Puzzle

Car Park Puzzle

Can you get your car out of the very crowded car park by moving other cars forwards or backwards? There are five levels of increasing difficulty and the interactive interface makes this a fun problem solving exercise.

Learning the sequence of doubling numbers (powers of two) is a worthwhile pursuit for children of all ages. This game is lots of fun to play, does not require the player to already know the doubling sequence, but presents the numbers in context and in a way that will help the child learn and recognise them.

Play the game little and often! Do not spend hours and hours playing but do spend ten minutes every day working to improve your score. Your personal best score is shown at the top right of the screen and this provides a target for you to try and beat. Earn trophies as you achieve the high score tiles.

Enjoy playing the game and learning more mathematics as you do.

Comment recorded on the 7 December 'Starter of the Day' page by Cathryn Aldridge, Pells Primary:

"I use Starter of the Day as a registration and warm-up activity for my Year 6 class. The range of questioning provided is excellent as are some of the images.
I rate this site as a 5!"

Comment recorded on the 1 May 'Starter of the Day' page by Phil Anthony, Head of Maths, Stourport High School:

"What a brilliant website. We have just started to use the 'starter-of-the-day' in our yr9 lessons to try them out before we change from a high school to a secondary school in September. This is one of the best resources on-line we have found. The kids and staff love it. Well done an thank you very much for making my maths lessons more interesting and fun."

Recently Updated

Online Logo

Online Logo

An online version of the Logo programming language with 30 mathematical challenges. So far this activity has been accessed 21355 times and 739 people have earned a Transum Trophy for completing it.

This game is adapted from code created by Gabriele Cirulli based on 1024 by Veewo Studio and conceptually similar to Threes by Asher Vollmer. The details of the copyright notice can be seen here.

In the video below Steve Mould and James Grime discuss 2048 strategy and Maths.

Do you have any comments? It is always useful to receive feedback and helps make this free resource even more useful for those learning Mathematics anywhere in the world. Click here to enter your comments.


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