Analogies: Make more of analogies to help remember mathematical concepts.
Ancient Mysteries: This activity requires students to memorise fifteen numbers in a three by five grid.
Kim's Game 1: This is the Maths version of the traditional memory game. Memorise 10 mathematical facts then recall them as they disappear from view.
Kim's Game 2: This is the Maths version of the traditional memory game. Memorise 10 mathematical facts then recall them as they disappear from view.
Kim's Game 3: This is the Maths version of the traditional memory game. Memorise 10 mathematical facts then recall them as they disappear from view.
Mathterpiece: Memorise a picture made up of geometrical shapes
Memor Sea: Twelve numbers in a seascape need to be memorised in order to answer the five questions.
Number Recall: Can you improve your ability to remember telephone numbers?
Pi Day: March 14th is Pi Day. The third month and the 14th day relates to 3.14 which is pi to three significant figures. How many figures of pi can you memorise?
Shopping List: A quick quiz about five items on a shopping list written 40 years ago.
Comment recorded on the 14 September 'Starter of the Day' page by Trish Bailey, Kingstone School:
"This is a great memory aid which could be used for formulae or key facts etc - in any subject area. The PICTURE is such an aid to remembering where each number or group of numbers is - my pupils love it!
Comment recorded on the 17 June 'Starter of the Day' page by Mr Hall, Light Hall School, Solihull:
Comment recorded on the 1 May 'Starter of the Day' page by Phil Anthony, Head of Maths, Stourport High School:
"What a brilliant website. We have just started to use the 'starter-of-the-day' in our yr9 lessons to try them out before we change from a high school to a secondary school in September. This is one of the best resources on-line we have found. The kids and staff love it. Well done an thank you very much for making my maths lessons more interesting and fun."
Comment recorded on the 5 April 'Starter of the Day' page by Mr Stoner, St George's College of Technology:
"This resource has made a great deal of difference to the standard of starters for all of our lessons. Thank you for being so creative and imaginative."
Comment recorded on the 12 July 'Starter of the Day' page by Miss J Key, Farlingaye High School, Suffolk:
"Thanks very much for this one. We developed it into a whole lesson and I borrowed some hats from the drama department to add to the fun!"
Comment recorded on the 11 January 'Starter of the Day' page by S Johnson, The King John School:
"We recently had an afternoon on accelerated learning.This linked really well and prompted a discussion about learning styles and short term memory."
Comment recorded on the 6 May 'Starter of the Day' page by Natalie, London:
"I am thankful for providing such wonderful starters. They are of immence help and the students enjoy them very much. These starters have saved my time and have made my lessons enjoyable."
Comment recorded on the 9 October 'Starter of the Day' page by Mr Jones, Wales:
"I think that having a starter of the day helps improve maths in general. My pupils say they love them!!!"
Comment recorded on the 25 June 'Starter of the Day' page by Inger.kisby@herts and essex.herts.sch.uk, :
"We all love your starters. It is so good to have such a collection. We use them for all age groups and abilities. Have particularly enjoyed KIM's game, as we have not used that for Mathematics before. Keep up the good work and thank you very much
Comment recorded on the 19 November 'Starter of the Day' page by Lesley Sewell, Ysgol Aberconwy, Wales:
"A Maths colleague introduced me to your web site and I love to use it. The questions are so varied I can use them with all of my classes, I even let year 13 have a go at some of them. I like being able to access the whole month so I can use favourites with classes I see at different times of the week. Thanks."
If pupils have immediate, effortless recall of mathematical facts their brain's working memory is better able to solve more complex problems. A pupil can exercise their memory in order that it can improve and this topic provides activities to do just that.
Algebra Pairs: The classic Pelmanism or pairs game requiring you to match equivalent expressions.
Circle Pairs: Find the matching pairs of circle diagrams and circle properties in this interactive online game.
Formulae Pairs: Find the matching pairs of diagrams and formulae for basic geometrical shapes.
Formulae to Remember: The traditional pairs or pelmanism game adapted to test recognition for formulae required to be memorised for GCSE exams.
Indices Pairs: The traditional pairs or pelmanism game adapted to test knowledge of indices.
Kim's Quiz: The traditional memory game played with mathematical statements.
Mathterpieces: Memorise eight pictures made up of geometrical shapes then sort them into order.
Pairs 240: Find the pairs of numbers that multiply together to give a product of 240
Pairs Eleven: Find pairs of playing cards of the same suit which add up to eleven.
Pairs Twenty One: Find the pairs of numbers that add up to 21.
Rotational Symmetry Pairs: The traditional pairs or pelmanism game adapted to test knowledge of rotational symmetry.
Screen Test: Memorise the mathematical facts in the video then answer the ten quiz questions.
Times Tables: A collection of activities to help you learn your times tables in only 5 days.
Venn Diagram Pairs: The traditional pairs or pelmanism game adapted to test knowledge of Venn diagrams.
Maths Fact Fluency: A four-step process for taking pupils on the path from acquisition to automaticity
Memorise the Multiplication Table: A quick overview of methods for learning all one hundred multiplication facts from 1x1 to 10x10.
Memorable Measures Notes: These are the printable cards to go with the activity called Memorable Measures.
Memory External Links:
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